Please note that the participants of this workshop have been selected through a call for abstracts, which had closed on May 6th, 2018. We also have limited seats for non-presenting auditors. Please visit the workshop website at https://audio1stVR.github.io for more information.
This workshop aims to investigate the concept of an “audio-first VR” as a medium for musical expression, and identify multimodal experiences that focus on the auditory aspects of immersion rather than those that are ocular. Through a day-long workshop that involves presentations and demo sessions followed by round table discussions, the participants will collectively address such questions as: What is a VR experience that originates from sonic phenomena? How do we act and interact within such experiences? What are the tools that we have or need to create these experiences? What are the implications of an audio-first VR for the future of musical expression? The participants will collaboratively outline a position on what constitutes an audio-first VR from a NIME perspective.
Focus will be on the following topics among others:
Sonic virtual realities
Immersive sonification
Virtual interfaces for musical expression (VIMEs)
Creativity support tools for VR audio
Visualizing an audio-first VR
Spatial audio techniques for VR
Embodied interactions within virtual audio systems
Composing music for VR games and films
Sonic VR as assistive technology
Workshop Schedule:
09:00 - 09:20 Welcome and Introductions Anıl Çamcı and Rob Hamilton
09:20 - 09:40 ECOSONICO: Augmenting Sound and Defining Soundscapes in a Local Interactive Space José M. Mondragón, Adalberto Blanco, and Francisco Rivas
09:40 - 10:00 Sonic Thinking in VR: Incorporating Sound into S.T.E.A.M Curriculum and Data-Driven Installations Melissa F. Clarke and Margaret Schedel
10:00 - 10:20 On Standardization, Reproducibility, and Other Demons (of VR) Davide Andrea Mauro
10:20 - 10:40 Chunity for Audio-first VR Jack Atherton and Ge Wang
10:40 - 11:00 Sonic Cyborg Feminist Futures in Extended Realities Rachel Rome
11:00 - 11:20 Adapting 3D Selection and Manipulation Techniques for Immersive Musical Interaction Florent Berthaut
11:20 - 11:40 What Postmodal Processes Can Teach Us about Existing Mediums Josh Simmons
11:40 - 12:00 Enhanced Virtual Reality (EVR) for Live Concert Experiences Chase Mitchusson and Edgar Berdahl
12:00 - 13:00 Lunch Break
13:00 - 14:00 Demo Sessions 14:00 - 16:00 Group Discussion; Outlining a Position on Audio-first VR