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Sunday, June 3 • 9:00am - 4:00pm
Audio-first VR: Imagining the Future of Virtual Environments for Musical Expression

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Please note that the participants of this workshop have been selected through a call for abstracts, which had closed on May 6th, 2018. We also have limited seats for non-presenting auditors. Please visit the workshop website at https://audio1stVR.github.io for more information.

This workshop aims to investigate the concept of an “audio-first VR” as a medium for musical expression, and identify multimodal experiences that focus on the auditory aspects of immersion rather than those that are ocular. Through a day-long workshop that involves presentations and demo sessions followed by round table discussions, the participants will collectively address such questions as: What is a VR experience that originates from sonic phenomena? How do we act and interact within such experiences? What are the tools that we have or need to create these experiences? What are the implications of an audio-first VR for the future of musical expression? The participants will collaboratively outline a position on what constitutes an audio-first VR from a NIME perspective.

Focus will be on the following topics among others:
  • Sonic virtual realities
  • Immersive sonification
  • Virtual interfaces for musical expression (VIMEs)
  • Creativity support tools for VR audio
  • Visualizing an audio-first VR
  • Spatial audio techniques for VR
  • Embodied interactions within virtual audio systems
  • Composing music for VR games and films
  • Sonic VR as assistive technology

Workshop Schedule

09:00 - 09:20 Welcome and Introductions
Anıl Çamcı and Rob Hamilton

09:20 - 09:40 ECOSONICO: Augmenting Sound and Defining Soundscapes in a Local Interactive Space
José M. Mondragón, Adalberto Blanco, and Francisco Rivas 

09:40 - 10:00 Sonic Thinking in VR: Incorporating Sound into S.T.E.A.M Curriculum and Data-Driven Installations
Melissa F. Clarke and Margaret Schedel

10:00 - 10:20 On Standardization, Reproducibility, and Other Demons (of VR)
Davide Andrea Mauro

10:20 - 10:40 Chunity for Audio-first VR
Jack Atherton and Ge Wang

10:40 - 11:00 Sonic Cyborg Feminist Futures in Extended Realities
Rachel Rome

11:00 - 11:20 Adapting 3D Selection and Manipulation Techniques for Immersive Musical Interaction
Florent Berthaut

11:20 - 11:40 What Postmodal Processes Can Teach Us about Existing Mediums
Josh Simmons

11:40 - 12:00 Enhanced Virtual Reality (EVR) for Live Concert Experiences
Chase Mitchusson and Edgar Berdahl

12:00 - 13:00 Lunch Break

13:00 - 14:00 Demo Sessions

14:00 - 16:00 Group Discussion; Outlining a Position on Audio-first VR

avatar for Anıl Çamcı

Anıl Çamcı

Associate Professor of Performing Arts Technology, University of Michigan

Sunday June 3, 2018 9:00am - 4:00pm EDT
Moss Arts Center - Perform Studio
  • Max Auditing Attendees 10 attendees will be accepted
  • Max Active Attendees 10 attendees will be accepted